
Siege!
Using a genetic algorithm to pick a troop allocation for FiveThirtyEight's Riddler castle-war puzzle.
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Using a genetic algorithm to pick a troop allocation for FiveThirtyEight's Riddler castle-war puzzle.

Twenty-five years of wanting to make a video game, finally done in one Ludum Dare weekend.

Because I love genetic algorithms and video games, I always wanted to create some artificial intelligence that learns to play a game. My first attempt is…

According to the official rules of Monopoly, landing on the Free Parking space results in no action, however, many house rules include some sort of…
This blog will house projects and expositions about the intersection of math, computer science, and video games. For now, enjoy a short AMV created by yours…